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[2012]Indie Project.Advice and experience, don’t just listen to technology

Written by JP.Lee

我是心动的 Technical art team leader.

leegoonz@163.com

这是一款独立游戏的遗产,我在2013年与两个朋友合作后做了一点工作。
将3D渲染处理直接添加到cocos2D引擎并集成Bullet物理引擎。
这款游戏失去了独立游戏的初衷,因为它本身就是游戏工具。


我与一个小型办公室签约,每月支付约3000元人民币。
当我离开工作时,我聚集在办公室并逐渐成长。


在Spine工具问世之前,我必须自己开发工具,但是正在开发它的朋友专门从事引擎和工具的生产工作,因此我每天晚上花费大量时间来添加和组织功能。
也许即使在此期间,作为技术艺术家,他也专注于功能。

This is legacy of an indie game that I made a little after work with two friends in 2013.
Add 3D rendering processing directly to cocos2D engine and integrate Bullet physics engine.
It was a game that lost the original goal of the indie game as it made the Game Tool itself.
I contracted a small office paying around 3000 RMB per month.
When I left work, I gathered at the office and developed little by little.
Before the Spine tool came out, I had to make the development tool itself, but my friend who was developing it worked professionally to make engines and tools, so I spent a lot of time how to add and organize functions every night.
Perhaps even during this period, as a technical artist, he concentrated on function.



如果我再考虑一遍,我认为该游戏应该很有趣,但是由于它失去了目标并过于注重功能而未能完成。


现在有了UE4和UNITY3D之类的优秀引擎,您将能够更好地实现追求乐趣的目标。
我想讲给许多大三学生,甚至技术艺术家的故事,不仅是每天探索逻辑理解和知识,而且我还希望您对脑科学或人类行为研究感兴趣。


艺术只是通过视觉传递到大脑的信号的一部分,但它可以促进情感。
回顾很久以前的回忆,我觉得与朋友们讨论什么游戏会很有趣,并在猪肚里喝啤酒时感到很开心。

Preview tech demo below.


在长大并具有强烈​​的责任感之后,我似乎一生中的大部分时间都在担心如何赚到比童年时期有趣的想象力更多的钱。

If I think about it again, I think that the game should be fun, but it was not completed because it lost its purpose and focused too much on the function.
Art is only a part of the signal transmitted to the brain through vision, but it promotes emotion.
Looking back on my memories a long time ago, I think I felt a lot of happiness in my own while discussing what games would be fun with my friends and drinking beer on If I think about it again, I think that the game should be fun, but it was not completed because it lost its purpose and focused too much on the function.pork belly.Now that there are good engines like UE4 and UNITY3D, you will be able to better fulfill your goal of pursuing fun.
The stories I want to tell to many juniors, even technical artists, do not just explore logical understanding and knowledge every day, but I also want you to be interested in brain science or human behavior studies.After getting older and having a strong sense of responsibility, I seem to spend most of my life worrying about how to make more money than my childhood fun imagination.

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