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leegoonz

[2022]BYTEDANCE EXPERIENCE

I joined the game division Nuverse in 2021.Now I am involved in the development of two multiplatform games.Both projects are new yet unreleased projects. One of project Coming soon. Dragonheir: Silent Gods Dragonheir: Silent Gods on Steam (steampowered.com) IN DEVELOPMENT DEMO

Created a guide sample for using lighting for artists.

There is a part that I often feel when I work for a company.
The quality of the character design and the completeness of the original data are also important, but the final rendering quality that the user sees at the end is also very important.

The Fog of Random 翻译版 [Translation topic]

I’ve found good topic about dev experience from Original Post https://agentlien.github.io/fog/ so I was translation to Korean and Chinese version.

Thanks agentlien.

Aim For The Highest in 2022

I joined ByteDance on December 1, 2021.The studio was not yet mature, but the experience of the colleagues was very rich and it was a very good team with various experiences. Maybe that’s why… It’s been 6 months since I joined the company, and I… 더 보기 »Aim For The Highest in 2022

Tone-mapping assessment guide.

Three tone-mapping functions are added and evaluated. This assessment is for characterization purposes only and is not a guide to best practices.

BI-Planar Mapping

ArtStation – Bi-Planar mapping URP Deferred and Forward shader, JP Lee Complete Example here Bi-Planar Mapping GitLab | JP Lee on Patreon

Snow Cover with Multiple Blend Shader Practice.[2017]

这些是根据其他美术团队的需求开发shader的实验品。

Shader development prototypes according to the demand of other art teams.

Light-Probe Data manager implementation [2017]

purpose of implementations. Light Probe data具有在lightAsset中以二进制形式存储的特性。此外,将根据最后一个场景中的信息Replace所有合并的场景的Light Probe信息。解决这一问题的基本方法是TextAsset里单独存储,每个Chunk分别进行管理。此外,还可以实现编辑器扩展,以允许美术团队修改SH细节值。 Light Probe data has the property of being stored as binary in lightAsset.It will also replace the light probe information of all merged scenes based on the information of the last scene.The basic way to solve this problem… 더 보기 »Light-Probe Data manager implementation [2017]

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