Season 2 of New Soju
Season 2 of New Soju, produced by Studio K110 and Praxis Studios, is finally on air!Congratulations to everyone involved in… 더 보기 »Season 2 of New Soju
Season 2 of New Soju, produced by Studio K110 and Praxis Studios, is finally on air!Congratulations to everyone involved in… 더 보기 »Season 2 of New Soju
씨네마틱 팀의 개발 요구가 있었기 때문에 간단히 구현 한 Editor mode Lookat Camera. 편집기 에서 이벤트 콜백이 업데이트 되야 하기… 더 보기 »Editor mode Lookat Camera
2023년 한국에 돌아와서 처음 컨설팅 일을 하면서 마무리 한 프로젝트 입니다. 1천만뷰를 기록한 시즌 1에 비해서 Vray Toon 렌더링을 1개월… 더 보기 »현대 모비스 DOA 시즌 2 작업.
Compared results between ACES and Gran-turismo Tone-map applied inside UE5.1.1 This integrated method not used before tonemap or replace tonemap… 더 보기 »Gran-Turismo Tonemapper Integrated and Compared look.
Design philosophy.
1. We do not design an interface that goes beyond the framework of the existing Unity3D ShaderGUI.
2. One Shader is used, but the interface should be able to determine the type.
3. ROOT TYPE and SUBTYPE are provided.
1. You will have to think about the structural design a little longer.
I joined the game division Nuverse in 2021.Now I am involved in the development of two multiplatform games.Both projects are… 더 보기 »[2022]BYTEDANCE EXPERIENCE
There is a part that I often feel when I work for a company.
The quality of the character design and the completeness of the original data are also important, but the final rendering quality that the user sees at the end is also very important.
I’ve found good topic about dev experience from Original Post https://agentlien.github.io/fog/ so I was translation to Korean and Chinese version.
Thanks agentlien.
I joined ByteDance on December 1, 2021.The studio was not yet mature, but the experience of the colleagues was very… 더 보기 »Aim For The Highest in 2022