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MY NAME IS JP

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작성자: leegoonz

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Aim For The Highest

6월 30, 20226월 30, 2022 leegoonz

I joined ByteDance on December 1, 2021.The studio was not yet mature, but the experience of the colleagues was very rich and it was a very good team with various experiences. Maybe that’s why… It’s been 6 months since I … Aim For The Highest 더보기

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붙박이 글

Tone-mapping assessment guide.

6월 29, 20226월 30, 2022 leegoonz

Three tone-mapping functions are added and evaluated. This assessment is for characterization purposes only and is not a guide to best practices. Neutral Advance It exposes the hidden variables of Neutral tone-mapping suitable for the classification project. When Neutral tone-mapping … Tone-mapping assessment guide. 더보기

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BI-Planar Mapping

5월 13, 20225월 13, 2022 leegoonz

ArtStation – Bi-Planar mapping URP Deferred and Forward shader, JP Lee Complete Example here Bi-Planar Mapping GitLab | JP Lee on Patreon BI-Planar Mapping 더보기

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Japanese manga style eye shader.

4월 28, 20224월 28, 2022 leegoonz

Japanese manga style eye shader. 더보기

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Advanced Ambient occlusion method implementation for your look-dev

9월 13, 20214월 29, 2022 leegoonz

Advanced Ambient occlusion method implementation for your look-dev. Advanced Ambient occlusion Purpose: AO handling of shaders When you guys usually using URP or basic mobile hardware is very simple. When using HDRP, more sophisticated specular shielding and environment reflection shielding … Advanced Ambient occlusion method implementation for your look-dev 더보기

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Lut Bake for Substance Painter.

9월 3, 20216월 9, 2022 leegoonz

AUTHOR: JPLEE leegoonz@163.com I think you will understand a little bit about Tome mapping and Post Process Stack code structure by watching the previous two lectures. 看了前面两节课,我想你会对时间映射和后处理堆栈代码结构有一点了解。 Overview. After 2019, there were several requirements that I was received when communicating … Lut Bake for Substance Painter. 더보기

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UE4 ACES Tone mapping port URP.

9월 3, 20216월 29, 2022 leegoonz

The Unity version used for training is 2021.1.18, and it was written based on the URP 11 version.用于训练的Unity版本为2021.1.18,基于URP 11版本编写。 We will try to port the ACES tone mapping used in UE4 to the Unity engine URP. Through this process, you … UE4 ACES Tone mapping port URP. 더보기

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Post Process Tone Mapping Editor Tweak.

8월 30, 20219월 15, 2021 leegoonz

Purpose:This course will be given to the art department flexibility.We will try to add parameters to Neutral Tone-mapping and use editor mode.Depending on the nature of the project, try adding Fast Tone mapping, which focuses on faster operation, to the … Post Process Tone Mapping Editor Tweak. 더보기

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Stylized toon Urp update.

7월 21, 20219월 15, 2021 leegoonz

草稿日期。2021년 7월 13일. Preface After leaving the company after a long time, I am going to research some rendering techniques and post them on Github. By writing this pages, I think I will be able to remind myself of my … Stylized toon Urp update. 더보기

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붙박이 글

Toon style look-dev by ue4 [w.i.p]

7월 10, 20217월 10, 2021 leegoonz

Toon style look-dev by ue4 [w.i.p] 더보기

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