Substance Live Shanghai final season 2019
Substance Live Shanghai final season 2019 On October 24, a live broadcast event was held at the Substance adobe office… 더 보기 »Substance Live Shanghai final season 2019
Substance Live Shanghai final season 2019 On October 24, a live broadcast event was held at the Substance adobe office… 더 보기 »Substance Live Shanghai final season 2019
Substance open-day 2019 Shanghai Paper Download link belowhttps://pan.baidu.com/s/12OBLF5aSEBIfg077a7XK4g passcode:m73c
Purpose of this lecture
给90后新人美术简单介绍电脑图形历史,让他们认识到过去和现在,从而培养可以预估未来的洞察力。
这次分享的内容包含对 GPU 的介绍,对近期有变化的游戏图形优化因素的基本原理的介绍,使美术可以根据这些信息主动树立优化思路。
与PC游戏开发不同的是,Mobile device的硬件种类繁多,差异较大。
对于我们而言,最重要的是积累开发Mobile device的经验。
尊敬的先生女士们,大家好。我是来自网易盘古游戏部的技术美术总监李正彪。本次是我作为主讲嘉宾,第二次参加Ulite。2012年第一次参加Ulite大会,我演讲主题是次世代手游画面的实现。再次诚挚地感谢Ulite中国组委会对我的邀请。今天下午我们已经听了很多非常棒的技术讲座,所以,也希望各位能以一种轻松的心态来听我的讲座。
Substance open-day 2017 Shanghai Hello.This is JP from Korea.Welcome to come in substance user group at Shanghai in China.I am… 더 보기 »Substance open-day 2017 Shanghai