TERRAIN DECAL EDITOR 制作功能需求 第一版

这主要通过两个步骤完成。首先,创建一个基于网格的基本贴花。 Overview: Collect the opinions of artists participating in the X2M project and propose alternative opinions. Because the number of mixed textures of the terrain is limited, we provide a function for precise expression of very special areas or small areas.The advantage allows specific areas to be expressed in detail.Disadvantages occur a slight overdraft.Recommendation: It... Continue Reading →

Anti-Tilled technique by Stochastic

Solution researcher : JP Explore ways to reduce the appearance of far-ground floor texture repetitions as clearly as possible.Technology that can be used on top level mobile hardware or primarily for the PC version. Stochastic MethodPS ALU : 204 Applied this method belowEvaluate count of instructor. Standard MethodPS ALU : 172 conclusion. 2 or 3... Continue Reading →

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