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Lut Bake for Substance Painter.

AUTHOR: JPLEE leegoonz@163.com I think you will understand a little bit about Tome mapping and Post Process Stack code structure by watching the previous two lectures. 看了前面两节课,我想你会对时间映射和后处理堆栈代码结构有一点了解。 Overview. After 2019, there were several requirements that I was received when communicating with the art team, and… 더 보기 »Lut Bake for Substance Painter.

Post Process Tone Mapping Editor Tweak.

Purpose:This course will be given to the art department flexibility.We will try to add parameters to Neutral Tone-mapping and use editor mode.Depending on the nature of the project, try adding Fast Tone mapping, which focuses on faster operation, to the Post Process.Let’s try porting Unreal… 더 보기 »Post Process Tone Mapping Editor Tweak.

Custom Curve Tone map generated Substance LUT.

Fully Support to Neutral tone mapper and ACES and finally Custom Curve tone map also available generation Hollywood style LUT for Substance Painter. Reference Filmic Tonemapping with Piecewise Power Curves – Filmic Worlds

Mip-chain artist template by Substance designer.

커스텀 밉맵체인에 대응하는 Substance designer template 제작을 간단하게 소개 하고 게임엔진에서 사용하는 툴의 특성을 이해 한 후 TA 가 어떤 추가 업무를 추진 할 수 있는지 소개한다. 신규 Graph 를 생성 하고 Graph Name 을 설정하세요. 일단 간단하게 템플릿을 제작 한 후 이것을 다시 PIXEL… 더 보기 »Mip-chain artist template by Substance designer.

Custom Mipmap encoding practice.

此示例不是生产级别。该示例可以在生产级别使用,但是可以通过添加更有效的功能将其升级到完整的生产级别功能。This example is not a production level.This example can be used at the production level, but it can be upgraded to a full production level function by adding more efficient features. 实验目的。公司内部还没有请求,但是我们根据JP Friends Company项目团队提出的类似要求进行研究。通过改善Unity mipmap过滤的质量并改善模糊的Texel采样,我们希望改善更清晰的法线贴图表达(中等距离)或Albedo表达。在粗糙的情况下,不需要改进。 Purpose of experiment.There is no request from within our company… 더 보기 »Custom Mipmap encoding practice.

Tree leaf color painter from 2016 in years.

In general, leaves use a vertex color channel for wind effect.We can define vertex color for color expression in uv2 or Tangent for richer color effect.Also we can add this to our extended c-buffer to do GPU instancing.In 2016, GPU instances were not added, so… 더 보기 »Tree leaf color painter from 2016 in years.

TERRAIN DECAL EDITOR 制作功能需求 第一版

这主要通过两个步骤完成。首先,创建一个基于网格的基本贴花。 Overview: Collect the opinions of artists participating in the X2M project and propose alternative opinions. Because the number of mixed textures of the terrain is limited, we provide a function for precise expression of very special areas or small areas.The advantage allows specific areas… 더 보기 »TERRAIN DECAL EDITOR 制作功能需求 第一版

OthorCulledGPU_LightMapper_Manager

根据针对场景lightmap效果改善的调查结果,发现现在美术在制作的时候效率非常低.首先来理解一下照明美术的特性吧。因为没有完全使用实时GI,所以需要进行烘焙.这个时候需要进行非常多的修改制作. 照明美术的作业需要非常细致,并且结果直接关系到最终的用户体验,因此可以支持反复预览查看的制作环境是一个非常重要的核心要素

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