ICE SHADER FAMILY FOR MOBILE
Purpose of implementation. Fully support to mobile devices such as opengl-es 2.x to 3.x. Under limited of instruction counts 180.… 더 보기 »ICE SHADER FAMILY FOR MOBILE
Purpose of implementation. Fully support to mobile devices such as opengl-es 2.x to 3.x. Under limited of instruction counts 180.… 더 보기 »ICE SHADER FAMILY FOR MOBILE
WATER SYSTEM Initialized version. OVERVIEW SPECIFICATIONS OF WATER SURFACE EFFECTS 水面折射(扭曲) 表面深度与颜色距离 ( FRESNEL ANGULAR VARIABLE COLOR EFFECT) 水面反射
这部影片是韩国人的声音。但是您只能通过观看视频来理解它。 This video is a Korean voice.But you can understand it only by watching the video.