I joined here in 2004. It is divided into a project using its own game engine and a project using Gamebryo.
The one made with its own game engine is Luna Online, and the game made using Gamebrio is Iris Online.
At the time, the company wasn’t very large, so he was in charge of the entire company’s graphics team.
He was responsible for Luna Online, Iris Online, and Chinese martial arts fantasy game service versions.